Brick Battle Ui game

Client

Hany Studio

Service

Ui game

Industry

Design

Date

August 2025

Brick Battle Gameplay Mechanics

  1. Main Objective:
    Players must arrange falling bricks of various shapes to form complete horizontal lines. When a line is filled, it disappears, and the player earns points. The more lines cleared, the higher the score—and the faster the bricks fall.

  2. Mobile Controls:

  • Swipe left/right: Move the brick left or right.

  • Swipe down: Speed up the brick's fall.

  • Single tap: Rotate the brick clockwise.

  • Hold and quick swipe down: Instantly drop the brick to the bottom (Hard Drop).

  • "Hold" button: Some versions allow players to store a brick for later use using the “Hold” function.

  1. Types of Bricks:
    There are 7 basic shapes (also known as “Tetriminos”):

  • I (long bar)

  • O (square)

  • T

  • L and J (L-shapes in opposite directions)

  • S and Z (zigzag shapes)

  1. Increasing Difficulty Over Time:
    As players reach certain score milestones or clear a specific number of lines, the bricks fall faster.
    Players must react quickly and plan strategically to place the bricks efficiently.

  2. Game Over Condition:
    The game ends when the bricks stack up to the top of the screen and there is no space left for new ones to fall.

  3. Optional Features (Depending on Version):

  • Combos: Clearing multiple lines in succession grants bonus points.

  • Ghost Block: Shows where the brick will land.

  • Special Effects: Some versions include items or modes such as "line destroyers," "slow motion," and more.

more work

X

more work

X

featured image 5
featured image 5
featured image 2
featured image 2

let’s talk

IX

let’s talk

IX

Looking to start a project or you need consultation? Feel free to contact me.

  • UI UX Design

  • —

  • Graphic

  • —

  • Motion

  • —

©2025 — Made with love by An Lê

Create a free website with Framer, the website builder loved by startups, designers and agencies.