Brick Battle Ui game
Client
Hany Studio
Service
Ui game
Industry
Design
Date
August 2025
Brick Battle Gameplay Mechanics
Main Objective:
Players must arrange falling bricks of various shapes to form complete horizontal lines. When a line is filled, it disappears, and the player earns points. The more lines cleared, the higher the score—and the faster the bricks fall.Mobile Controls:
Swipe left/right: Move the brick left or right.
Swipe down: Speed up the brick's fall.
Single tap: Rotate the brick clockwise.
Hold and quick swipe down: Instantly drop the brick to the bottom (Hard Drop).
"Hold" button: Some versions allow players to store a brick for later use using the “Hold” function.
Types of Bricks:
There are 7 basic shapes (also known as “Tetriminos”):
I (long bar)
O (square)
T
L and J (L-shapes in opposite directions)
S and Z (zigzag shapes)
Increasing Difficulty Over Time:
As players reach certain score milestones or clear a specific number of lines, the bricks fall faster.
Players must react quickly and plan strategically to place the bricks efficiently.Game Over Condition:
The game ends when the bricks stack up to the top of the screen and there is no space left for new ones to fall.Optional Features (Depending on Version):
Combos: Clearing multiple lines in succession grants bonus points.
Ghost Block: Shows where the brick will land.
Special Effects: Some versions include items or modes such as "line destroyers," "slow motion," and more.






